my diamond-shape logo; quite minimalisitic. Liam Collod
A scifi revolver model. It most noticably feature a very thick and rectangular-shaped barrel, while the top of it have stair-stepped rail for accesories. OOverall it's very block except for the handle that have more rounded shape.
Another shot of the revolver model with two of them side by side.
A closer shot of the revolver where we can all the surface imperfectiosn over it.
The same revolver but with a solid yellow color.
With the same color-schema as the original concept.
A capture of the Substance Painter viewport where I'm rotating the lighting and the model to check how the surface behave.
Shaded preview in the Substance Painter viewport.
A screenshot fo the Maya viewport with te lights visible
Screenshot of the Maya viewport.
The original revolver concetp art. A multi-view of the gun with various explanative details.
The original concept by Woter Gort

Scifi Revolver

calendar-month

A gun prop I did for a school environment project. Took me a bit more than 2 weeks.

Based on an original concept by Woter Gort.

Artwork Royal Marechaussee Police Revolver

by Wouter Gort

  • Modeling in Maya.
  • Textured in SubstancePainter using textures from Quixel (2x 4k maps + 1x 2k map for the handle).
  • Compositing done in Nuke.

Thanks again to the Wizix's Discord community for the feedback on this project.

Software

Maya Arnold SubstancePainter Nuke