my diamond-shape logo; quite minimalisitic. Liam Collod
DOOM, a floating 3d text writen with the famous bold typeface, amongst a chaos of flames and sparkles.
The same DOOM scene but it have shifted in very vivid green mood.
Green variant because I like green.
Again the same DOOM scene but it feel cooler, less agressive.
Purple variant because it pairs nicely with green.
An animated progression of the compositing of the final image.
Compositing breakdown (Nuke).
A recording of me toggling between the different ytpes of texture on the text model in Substance Painter.
Texturing breakdown (Substance Painter).
A screenshot of the text model in Substance Painter.
Substance Painter viewport (without blood).
A screenshot of the text model in Blender realtime viewport.
Blender EEVEE viewport.
A screenshot of the text model in Blender realtime viewport with all the lights and camera visible.
Blender EEVEE viewport for the final scene.

DOOM Wallpaper

calendar-month

Hyped by the E3 and the latest trailer from Doom I decided to make this wallpaper.

  • Modeling : Blender
  • Texturing: SubstancePainter (blood from Megascans)
  • Rendering: EEVEE
  • Compositing: Nuke
  • color variants quickly edited in Photoshop

Software

Blender Substance-Painter Nuke EEVEE Megascans